Archive for the 'Flash' Category

It’s like television but nicer

Wednesday, September 13th, 2006

Probably the most useful mashup application ever made:

http://www.neave.tv/

Aggregates Flash video from the various video sites out there (YouTube, Google, etc) and plays it back seamlessly and fullscreen. Throw your TV out the window, sit back, watch and relax.

Real Coders do Assembly

Wednesday, August 23rd, 2006

So our Flash Commodore 64 emulator project, FC64, got nominated for the Flashforward Film Festival recently (read my previous post). The 60 finalists are given the opportunity to submit a 45 second trailer showcasing the work, that will be shown live in front of 1000 people at the ceremony.

I won’t spoil it so i won’t show the trailer here (you gotta wait until after the Flash Film Festival ceremony or better yet attend it to see it). What i can do though is – in the spirit of open source – show you the source code

FC64 is a Flashforward Film Festival Finalist!

Tuesday, July 25th, 2006

That’s awesome! FC64, our Commodore C64 emulator for Flash Player 9, is a Flashforward Film Festival Finalist in the Technical Merit category! Whoohoo! Please vote for FC64 in the People’s Choice voting! Thanks a lot!

YouOS

Monday, July 24th, 2006

Now imagine if this was based on Flash Player 9 and powered by a sane, standards compliant framework.

Innovation, or the lack thereof… W3C, anyone?

Tuesday, June 6th, 2006

I originally posted this on the OSFlash mailinglist, but i thought it would make a good blog post, so here it is. My vision of a next generation web application framework.

C64 Emulator for Flash Player 9

Monday, April 24th, 2006

I’m happy to finally be able to let the cat out of the bag. Darron Schall and myself have been working on a low level 6502/6510 emulator and, based on that, on a Commodore C64 emulator/simulator.

The emulator is completely written in Actionscript 3 and runs on Flash Player 9. It loads the original binary C64 Kernel ROMs at runtime, and executes them just like the original hardware would do.

DENG and OpenLaszlo

Sunday, March 19th, 2006

Inspired by a user i wrote a proof of concept DENG proxy today, to be used in OpenLaszlo applications.

New DENG Build: 1.0.44

Wednesday, December 7th, 2005

I just published a new DENG build, that fixes a bug that prevented text from showing up when multiple DENG components were used at the same time:

Demo: http://deng.com.br/mx2004/multi/
Download deng.swf: http://deng.com.br/mx2004/deng.zip
Download sources: http://deng.com.br/deng_1_0_44_src.rar

AS3: Loading Class Libraries at Runtime

Friday, November 4th, 2005

The Flash Player 8.5 features a nifty API to dynamically load assets at runtime, using the flash.display.Loader and flash.system.ApplicationDomain classes. Let’s assume we have a package, test.c1, that we want to keep in a separate SWF and only load it into the main SWF when needed.

Flash Player 8.5 Alpha and GIS

Wednesday, October 26th, 2005

This weekend i continued to play with Flash Player 8.5 alpha, and did something kinda crazy (at least i thought so when i started).. I tried to render high resolution GIS data purely clientside with Flash.

In the beginning, i was just searching for detailed, free, redistributable map data of the world, with political country boundaries, and maybe state boundaries too, to write a simple world map component. I was scanning through a lot of link lists, and almost all material i found was either incomplete, not detailed enough or expensive. Except the “Vector Smart Map Level 0 Library”, a huge (1.8GB), free and redistributable collection of all sorts of high detailed geographic data, published by the National Imagery and Mapping Agency (NIMA).