Archive for the 'Flex 2' Category
Saturday, October 20th, 2007
I need a custom installer for an AIR application i’m currently developing. That’s because my AIR app needs additional functionality that the AIR runtime doesn’t provide (specifically: detecting USB storage devices, act as a TCP socket server, talk to Last.fm scrobbler plugins). For that purpose i wrote a local RPC socket server gateway in C [...]
Posted in Air, AS3, Flash, Flex 2, WebDev | 4 Comments »
Monday, October 8th, 2007
FZip has been around for some time now, and people seem to like it. However one feature has been asked for repeatedly: In addition to reading ZIP archive, people want to be able to create new (and modify existing) archives. So i finally sat down this weekend and added that. The code is not tested [...]
Posted in Air, AS3, Flash, Flex 2, WebDev | 25 Comments »
Thursday, October 4th, 2007
Just a quick FYI: FZip and AIRRemoteUpdater upgrades for AIR Beta 2 are now available for download. FZip now uses ByteArray.uncompress(CompressionAlgorithm.DEFLATE) instead of the now deprecated ByteArray.inflate(). I also tweaked FZip to throw an exception when a parsing error occurs and no event listener is registered for FZipErrorEvent.PARSE_ERROR events. AIRRemoteUpdater now gets the local descriptor [...]
Posted in Air, AS3, Flash, Flex 2, WebDev | 16 Comments »
Wednesday, August 8th, 2007
I just released the first version of AIR Remote Updater, an AS3 class to automate remote software updates in Adobe AIR applications. It transparently checks version numbers, downloads the .AIR installer file if needed and triggers the AIR-native update process. It grabs the version number directly from the remote .AIR file without having to download [...]
Posted in Air, AS3, Flash, Flex 2, WebDev | 6 Comments »
Friday, June 22nd, 2007
We just released an update for FZip (the Actionscript 3 class library to load standard ZIP archives and extract/decompress contained files): Added support for Adobe Air. The Adobe Air runtime provides a low level inflate method, making it possible to load any ZIP archive and decompress compressed files without the need of injecting Adler32 checksums. [...]
Posted in Air, AS3, Flash, Flex 2 | 13 Comments »
Thursday, April 12th, 2007
Big propz to Adobe for sending me a set of HUGE (and beautiful!) Flex 2 and AS3 API posters! It didn’t even take a week to arrive here in São Paulo. Sah-weeet! Thanks a bunch, much apprechiated!
Posted in AS3, Flex 2, WebDev | No Comments »
Wednesday, October 18th, 2006
In celebration of todays release of the Flash Player 9 for Linux beta, i finally updated the demo of FC64, our C64 emulator for Flash Player 9. Some time ago i implemented support for sprites and the lo-res bitmap mode, so quite some more games work on FC64 now, including Elite (see screenshot below – [...]
Posted in AS3, Flash, Flex 2 | Comments Off
Saturday, September 16th, 2006
The fine folks at gotoandplay.it recently interviewed Darron and me about FC64 – what it’s about, how we did it, and what our plans are. Go check it out!
Posted in AS3, Flash, Flex 2 | Comments Off
Friday, September 15th, 2006
Darron already blogged it: FC64 won Flashforward Film Festival in the Technical Merit category. Ohhh yeah!
I promised i show you the FC64 trailer that was shown at the ceremony, so here it is:
http://codeazur.com.br/stuff/fc64_final/flashforward/
Posted in AS3, Flash, Flex 2 | 1 Comment »
Friday, September 15th, 2006
Did you ever write an image gallery or a game in Flash? Did it bother you to write rather complicated load queues to load lots of small files such as image thumbnails or game assets like tiles? Are you working with big text files and need a reliable way to compress/uncompress them to save valuable bandwidth?
I’m proud to announce FZip, a cute little Actionscript 3 class i’ve been working on together with Max Herkender that enables you to load standard ZIP archives and extract contained files while the archive is still loading.
Posted in AS3, Flash, Flex 2 | 5 Comments »