Archive for the 'AS3' Category

FC64 is a Flashforward Film Festival Finalist!

Tuesday, July 25th, 2006

That’s awesome! FC64, our Commodore C64 emulator for Flash Player 9, is a Flashforward Film Festival Finalist in the Technical Merit category! Whoohoo! Please vote for FC64 in the People’s Choice voting! Thanks a lot!

YouOS

Monday, July 24th, 2006

Now imagine if this was based on Flash Player 9 and powered by a sane, standards compliant framework.

Goodies for Flex2 Developers

Wednesday, July 5th, 2006

I was invited by Adobe to join them in San Francisco for the two day Adobe Component Developer Summit (ACDS) last month. The event was a blast to say the least, surely the best developer get-together i’ve been to ever. I got to finally meet people that i know for many years now but never met before (you know wo you are), and the presentations were all very solid.

Innovation, or the lack thereof… W3C, anyone?

Tuesday, June 6th, 2006

I originally posted this on the OSFlash mailinglist, but i thought it would make a good blog post, so here it is. My vision of a next generation web application framework.

C64 Emulator for Flash Player 9

Monday, April 24th, 2006

I’m happy to finally be able to let the cat out of the bag. Darron Schall and myself have been working on a low level 6502/6510 emulator and, based on that, on a Commodore C64 emulator/simulator.

The emulator is completely written in Actionscript 3 and runs on Flash Player 9. It loads the original binary C64 Kernel ROMs at runtime, and executes them just like the original hardware would do.

AS3: Loading Class Libraries at Runtime

Friday, November 4th, 2005

The Flash Player 8.5 features a nifty API to dynamically load assets at runtime, using the flash.display.Loader and flash.system.ApplicationDomain classes. Let’s assume we have a package, test.c1, that we want to keep in a separate SWF and only load it into the main SWF when needed.