Archive for the 'AS3' Category
Friday, September 15th, 2006
Darron already blogged it: FC64 won Flashforward Film Festival in the Technical Merit category. Ohhh yeah!
I promised i show you the FC64 trailer that was shown at the ceremony, so here it is:
http://codeazur.com.br/stuff/fc64_final/flashforward/
Posted in AS3, Flash, Flex 2 | 1 Comment »
Friday, September 15th, 2006
Did you ever write an image gallery or a game in Flash? Did it bother you to write rather complicated load queues to load lots of small files such as image thumbnails or game assets like tiles? Are you working with big text files and need a reliable way to compress/uncompress them to save valuable bandwidth?
I’m proud to announce FZip, a cute little Actionscript 3 class i’ve been working on together with Max Herkender that enables you to load standard ZIP archives and extract contained files while the archive is still loading.
Posted in AS3, Flash, Flex 2 | 5 Comments »
Wednesday, September 6th, 2006
Adobe Flex 2 Language Reference, class Class:
“For example, if you are using an MXML compiler to generate SWF files, you would create an embedded class as follows:”
[Embed(source="bratwurst.jpg")]
public var imgClass:Class;
Posted in AS3, Flex 2, WebDev | Comments Off
Wednesday, August 23rd, 2006
So our Flash Commodore 64 emulator project, FC64, got nominated for the Flashforward Film Festival recently (read my previous post). The 60 finalists are given the opportunity to submit a 45 second trailer showcasing the work, that will be shown live in front of 1000 people at the ceremony.
I won’t spoil it so i won’t show the trailer here (you gotta wait until after the Flash Film Festival ceremony or better yet attend it to see it). What i can do though is - in the spirit of open source - show you the source code
Posted in AS3, Flash, Flex 2, WebDev | 4 Comments »
Tuesday, July 25th, 2006
That’s awesome! FC64, our Commodore C64 emulator for Flash Player 9, is a Flashforward Film Festival Finalist in the Technical Merit category! Whoohoo! Please vote for FC64 in the People’s Choice voting! Thanks a lot!
Posted in AS3, Flash, Flex 2 | 6 Comments »
Monday, July 24th, 2006
Now imagine if this was based on Flash Player 9 and powered by a sane, standards compliant framework.
Posted in AS3, DENG, Flash, WebDev | 4 Comments »
Wednesday, July 5th, 2006
I was invited by Adobe to join them in San Francisco for the two day Adobe Component Developer Summit (ACDS) last month. The event was a blast to say the least, surely the best developer get-together i’ve been to ever. I got to finally meet people that i know for many years now but never met before (you know wo you are), and the presentations were all very solid.
Posted in AS3, Flex 2, WebDev | Comments Off
Tuesday, June 6th, 2006
I originally posted this on the OSFlash mailinglist, but i thought it would make a good blog post, so here it is. My vision of a next generation web application framework.
Posted in AS3, CSS, DENG, Flash, JavaScript, WebDev | 6 Comments »
Monday, April 24th, 2006
I’m happy to finally be able to let the cat out of the bag. Darron Schall and myself have been working on a low level 6502/6510 emulator and, based on that, on a Commodore C64 emulator/simulator.
The emulator is completely written in Actionscript 3 and runs on Flash Player 9. It loads the original binary C64 Kernel ROMs at runtime, and executes them just like the original hardware would do.
Posted in AS3, Flash | 5 Comments »
Friday, November 4th, 2005
The Flash Player 8.5 features a nifty API to dynamically load assets at runtime, using the flash.display.Loader and flash.system.ApplicationDomain classes. Let’s assume we have a package, test.c1, that we want to keep in a separate SWF and only load it into the main SWF when needed.
Posted in AS3, Flash | 3 Comments »