Archive for the 'AS3' Category
Friday, June 22nd, 2007
We just released an update for FZip (the Actionscript 3 class library to load standard ZIP archives and extract/decompress contained files): Added support for Adobe Air. The Adobe Air runtime provides a low level inflate method, making it possible to load any ZIP archive and decompress compressed files without the need of injecting Adler32 checksums. [...]
Posted in Air, AS3, Flash, Flex 2 | 13 Comments »
Friday, May 25th, 2007
I have been toying around with the idea to write an Adobe Apollo application that’s able to monitor your favorite media player (such as Winamp, Windows Media Player, iTunes, Rhythmbox, etc) for play back status and song information. Last.fm provides an application along with plugins for pretty much all existing media players on all major [...]
Posted in Air, AS3, Flash, WebDev | 3 Comments »
Thursday, April 12th, 2007
Big propz to Adobe for sending me a set of HUGE (and beautiful!) Flex 2 and AS3 API posters! It didn’t even take a week to arrive here in São Paulo. Sah-weeet! Thanks a bunch, much apprechiated!
Posted in AS3, Flex 2, WebDev | No Comments »
Tuesday, March 27th, 2007
Just to let you know that i’ll be speaking at the 9th annual Flashconference in Stuttgart, Germany on May 4th. My presentation is about the new Actionscript 3 Flash UI Components that come with Adobe Flash CS3. I’ll give an overview on what’s new, what’s different with respect to previous components sets and Flex, if [...]
Posted in AS3, Flash, WebDev | 3 Comments »
Wednesday, October 18th, 2006
In celebration of todays release of the Flash Player 9 for Linux beta, i finally updated the demo of FC64, our C64 emulator for Flash Player 9. Some time ago i implemented support for sprites and the lo-res bitmap mode, so quite some more games work on FC64 now, including Elite (see screenshot below – [...]
Posted in AS3, Flash, Flex 2 | Comments Off
Saturday, September 16th, 2006
The fine folks at gotoandplay.it recently interviewed Darron and me about FC64 – what it’s about, how we did it, and what our plans are. Go check it out!
Posted in AS3, Flash, Flex 2 | Comments Off
Friday, September 15th, 2006
Darron already blogged it: FC64 won Flashforward Film Festival in the Technical Merit category. Ohhh yeah!
I promised i show you the FC64 trailer that was shown at the ceremony, so here it is:
http://codeazur.com.br/stuff/fc64_final/flashforward/
Posted in AS3, Flash, Flex 2 | 1 Comment »
Friday, September 15th, 2006
Did you ever write an image gallery or a game in Flash? Did it bother you to write rather complicated load queues to load lots of small files such as image thumbnails or game assets like tiles? Are you working with big text files and need a reliable way to compress/uncompress them to save valuable bandwidth?
I’m proud to announce FZip, a cute little Actionscript 3 class i’ve been working on together with Max Herkender that enables you to load standard ZIP archives and extract contained files while the archive is still loading.
Posted in AS3, Flash, Flex 2 | 5 Comments »
Wednesday, September 6th, 2006
Adobe Flex 2 Language Reference, class Class:
“For example, if you are using an MXML compiler to generate SWF files, you would create an embedded class as follows:”
[Embed(source="bratwurst.jpg")]
public var imgClass:Class;
Posted in AS3, Flex 2, WebDev | Comments Off
Wednesday, August 23rd, 2006
So our Flash Commodore 64 emulator project, FC64, got nominated for the Flashforward Film Festival recently (read my previous post). The 60 finalists are given the opportunity to submit a 45 second trailer showcasing the work, that will be shown live in front of 1000 people at the ceremony.
I won’t spoil it so i won’t show the trailer here (you gotta wait until after the Flash Film Festival ceremony or better yet attend it to see it). What i can do though is – in the spirit of open source – show you the source code
Posted in AS3, Flash, Flex 2, WebDev | 4 Comments »