Archive for the 'SWF' Category

SWF Timeline Reconstruction with as3swf

Saturday, May 8th, 2010

In case you havent heard of it yet, as3swf is an ActionScript 3 library to parse and publish SWF files. It does that rather well by now, providing full roundtrip publishing, plus some neat extra features like shape export to AS3 Drawing API, AS3 GraphicsObjects, FXG, and Objective-C. Whenever i find some free time i’m [...]

The Grand SWF Archive

Friday, April 30th, 2010

What if somebody would write a spider (which respects common conventions like robots.txt etc) that searches for and archives publicly available SWF files, and a service that makes graphical assets found in those SWFs (vector shapes, bitmap images, videos, fonts, etc) available for public browsing, similar to what the Internet Archive’s Wayback Machine does? As [...]

SWFtrospection

Saturday, February 6th, 2010

Open Flash CS4, create new AS3 FLA, add as3swf.swc and paste this on frame 1: import com.codeazur.as3swf.SWF; var swf:SWF = new SWF(root.loaderInfo.bytes); trace(swf); Trace output: [SWF] Header: Version: 10 FileLength: 149405 FileLengthCompressed: 149405 FrameSize: (550,400) FrameRate: 24 FrameCount: 1 Tags: [69:FileAttributes] AS3: true, HasMetadata: false, UseDirectBlit: false, UseGPU: false, UseNetwork: false [09:SetBackgroundColor] Color: #FFFFFF [86:DefineSceneAndFrameLabelData] [...]

Undocumented SWF Tags written by MXMLC

Friday, August 21st, 2009

While testing my AS3 SWF library as3swf yesterday, i found that MXMLC (the compiler that comes with the Flex SDKs)  writes undocumented SWF tags to the SWFs it produces. I was able to identify two so far: ProductInfo (Tag ID 41) The ProductInfo tag contains infos about the tool used to generate the SWF, as [...]